
local sound = require 'types.sound'

sound.init([[response\御坂美琴\skill\R.mp3]], 2586)
sound.init([[response\立华奏\skill\R.mp3]], 2351)
sound.init([[response\阿尔托莉亚\skill\R.mp3]], 4075)
sound.init([[response\鹿目圆香\skill\R.mp3]], 3048)
sound.init([[Sound\Interface\Warning.wav]], 1904)
sound.init([[Sound\Interface\Error.wav]], 614)
sound.init([[response\小悟空\move\1.mp3]], 2090)
sound.init([[response\小悟空\attack\1.mp3]], 3448)
sound.init([[response\小悟空\attack\2.mp3]], 1698)
sound.init([[response\小悟空\attack\3.mp3]], 1254)
sound.init([[response\小悟空\attack\4.mp3]], 2246)
sound.init([[response\小悟空\dead\1.mp3]], 1646)
sound.init([[response\小悟空\dead\2.mp3]], 3239)
sound.init([[response\御坂美琴\move\1.mp3]], 3004)
sound.init([[response\御坂美琴\attack\1.mp3]], 2246)
sound.init([[response\御坂美琴\attack\2.mp3]], 3030)
sound.init([[response\御坂美琴\attack\3.mp3]], 2246)
sound.init([[response\御坂美琴\attack\4.mp3]], 3448)
sound.init([[response\御坂美琴\attack\5.mp3]], 2299)
sound.init([[response\御坂美琴\dead\1.mp3]], 1280)
sound.init([[response\御坂美琴\dead\2.mp3]], 3553)
sound.init([[response\黑雪姬\move\1.mp3]], 52)
sound.init([[response\黑雪姬\move\2.mp3]], 1254)
sound.init([[response\黑雪姬\move\3.mp3]], 3344)
sound.init([[response\黑雪姬\attack\1.mp3]], 2795)
sound.init([[response\黑雪姬\attack\2.mp3]], 1593)
sound.init([[response\黑雪姬\attack\3.mp3]], 1489)
sound.init([[response\黑雪姬\attack\4.mp3]], 1829)
sound.init([[response\黑雪姬\attack\5.mp3]], 1097)
sound.init([[response\黑雪姬\attack\6.mp3]], 1437)
sound.init([[response\黑雪姬\dead\1.mp3]], 1202)
sound.init([[response\鹿目圆香\move\1.mp3]], 2795)
sound.init([[response\鹿目圆香\move\2.mp3]], 1593)
sound.init([[response\鹿目圆香\move\3.mp3]], 2246)
sound.init([[response\鹿目圆香\move\4.mp3]], 2429)
sound.init([[response\鹿目圆香\attack\1.mp3]], 3683)
sound.init([[response\鹿目圆香\attack\2.mp3]], 3683)
sound.init([[response\鹿目圆香\attack\3.mp3]], 3239)
sound.init([[response\鹿目圆香\attack\4.mp3]], 1829)
sound.init([[response\鹿目圆香\dead\1.mp3]], 1149)
sound.init([[response\鹿目圆香\dead\2.mp3]], 1541)
sound.init([[response\鹿目圆香\dead\3.mp3]], 1646)
sound.init([[response\更木剑八\move\1.mp3]], 3788)
sound.init([[response\更木剑八\move\2.mp3]], 2482)
sound.init([[response\更木剑八\attack\1.mp3]], 1254)
sound.init([[response\更木剑八\attack\2.mp3]], 2351)
sound.init([[response\更木剑八\attack\3.mp3]], 2090)
sound.init([[response\更木剑八\attack\4.mp3]], 2351)
sound.init([[response\更木剑八\attack\5.mp3]], 2038)
sound.init([[response\更木剑八\dead\1.mp3]], 2586)
sound.init([[response\更木剑八\dead\2.mp3]], 2429)
sound.init([[response\桐人\move\1.mp3]], 2429)
sound.init([[response\桐人\move\2.mp3]], 1646)
sound.init([[response\桐人\move\3.mp3]], 1437)
sound.init([[response\桐人\move\4.mp3]], 2246)
sound.init([[response\桐人\attack\1.mp3]], 2429)
sound.init([[response\桐人\attack\2.mp3]], 1489)
sound.init([[response\桐人\attack\3.mp3]], 2482)
sound.init([[response\桐人\dead\1.mp3]], 2142)
sound.init([[response\桐人\dead\2.mp3]], 1646)
sound.init([[response\桐人\dead\3.mp3]], 1254)
sound.init([[response\桐人\dead\4.mp3]], 1280)
sound.init([[response\夏娜\move\1.mp3]], 3683)
sound.init([[response\夏娜\move\2.mp3]], 1280)
sound.init([[response\夏娜\attack\1.mp3]], 2038)
sound.init([[response\夏娜\attack\2.mp3]], 1384)
sound.init([[response\夏娜\attack\3.mp3]], 1437)
sound.init([[response\夏娜\attack\4.mp3]], 2038)
sound.init([[response\夏娜\attack\5.mp3]], 1149)
sound.init([[response\夏娜\attack\6.mp3]], 1802)
sound.init([[response\夏娜\attack\7.mp3]], 1097)
sound.init([[response\夏娜\dead\1.mp3]], 2351)
sound.init([[response\博丽灵梦\move\1.mp3]], 2194)
sound.init([[response\博丽灵梦\attack\1.mp3]], 1881)
sound.init([[response\博丽灵梦\attack\2.mp3]], 2638)
sound.init([[response\博丽灵梦\attack\3.mp3]], 4153)
sound.init([[response\博丽灵梦\attack\4.mp3]], 2586)
sound.init([[response\博丽灵梦\dead\1.mp3]], 3082)
sound.init([[response\博丽灵梦\dead\2.mp3]], 2142)
sound.init([[response\立华奏\what\1.mp3]], 912)
sound.init([[response\立华奏\what\2.mp3]], 3000)
sound.init([[response\立华奏\what\3.mp3]], 2232)
sound.init([[response\立华奏\what\4.mp3]], 1224)
sound.init([[response\立华奏\what\5.mp3]], 5544)
sound.init([[response\立华奏\what\6.mp3]], 2448)
sound.init([[response\立华奏\move\1.mp3]], 3030)
sound.init([[response\立华奏\move\2.mp3]], 1646)
sound.init([[response\立华奏\move\3.mp3]], 2038)
sound.init([[response\立华奏\move\4.mp3]], 2952)
sound.init([[response\立华奏\attack\1.mp3]], 1646)
sound.init([[response\立华奏\attack\2.mp3]], 1254)
sound.init([[response\立华奏\attack\3.mp3]], 2403)
sound.init([[response\立华奏\dead\1.mp3]], 2038)
sound.init([[response\立华奏\dead\2.mp3]], 1254)
sound.init([[response\立华奏\dead\3.mp3]], 52)
sound.init([[response\金木研\move\1.mp3]], 3840)
sound.init([[response\金木研\attack\1.mp3]], 3082)
sound.init([[response\金木研\attack\2.mp3]], 2482)
sound.init([[response\金木研\attack\3.mp3]], 4336)
sound.init([[response\金木研\attack\4.mp3]], 2246)
sound.init([[response\金木研\attack\5.mp3]], 3579)
sound.init([[response\金木研\dead\1.mp3]], 2638)
sound.init([[response\五河琴里\move\1.mp3]], 3396)
sound.init([[response\五河琴里\move\2.mp3]], 2246)
sound.init([[response\五河琴里\move\3.mp3]], 2847)
sound.init([[response\五河琴里\attack\1.mp3]], 1933)
sound.init([[response\五河琴里\attack\2.mp3]], 1332)
sound.init([[response\五河琴里\attack\3.mp3]], 3239)
sound.init([[response\五河琴里\attack\4.mp3]], 2299)
sound.init([[response\五河琴里\attack\5.mp3]], 3030)
sound.init([[response\五河琴里\attack\6.mp3]], 1933)
sound.init([[response\五河琴里\attack\7.mp3]], 2429)
sound.init([[response\五河琴里\dead\1.mp3]], 1097)
sound.init([[response\五河琴里\dead\2.mp3]], 2534)
sound.init([[response\亚丝娜\move\1.mp3]], 4049)
sound.init([[response\亚丝娜\move\2.mp3]], 1254)
sound.init([[response\亚丝娜\move\3.mp3]], 3030)
sound.init([[response\亚丝娜\attack\1.mp3]], 52)
sound.init([[response\亚丝娜\attack\2.mp3]], 1646)
sound.init([[response\亚丝娜\attack\3.mp3]], 2038)
sound.init([[response\亚丝娜\attack\4.mp3]], 1829)
sound.init([[response\亚丝娜\attack\5.mp3]], 52)
sound.init([[response\亚丝娜\attack\6.mp3]], 1097)
sound.init([[response\亚丝娜\dead\1.mp3]], 1384)
sound.init([[response\亚丝娜\dead\2.mp3]], 3030)
sound.init([[response\亚丝娜\dead\3.mp3]], 1254)
sound.init([[response\夜夜\what\1.mp3]], 1350)
sound.init([[response\夜夜\move\1.mp3]], 3448)
sound.init([[response\夜夜\move\2.mp3]], 2142)
sound.init([[response\夜夜\move\3.mp3]], 1646)
sound.init([[response\夜夜\move\4.mp3]], 1541)
sound.init([[response\夜夜\attack\1.mp3]], 3135)
sound.init([[response\夜夜\attack\2.mp3]], 3631)
sound.init([[response\夜夜\attack\3.mp3]], 2638)
sound.init([[response\夜夜\attack\4.mp3]], 2638)
sound.init([[response\夜夜\attack\5.mp3]], 3448)
sound.init([[response\夜夜\attack\6.mp3]], 1802)
sound.init([[response\夜夜\dead\1.mp3]], 2482)
sound.init([[response\楪祈\move\1.mp3]], 2429)
sound.init([[response\楪祈\attack\1.mp3]], 2586)
sound.init([[response\楪祈\attack\2.mp3]], 2194)
sound.init([[response\楪祈\attack\3.mp3]], 2847)
sound.init([[response\楪祈\attack\4.mp3]], 3840)
sound.init([[response\楪祈\attack\5.mp3]], 2743)
sound.init([[response\楪祈\attack\6.mp3]], 1802)
sound.init([[response\楪祈\dead\1.mp3]], 2429)
sound.init([[response\楪祈\dead\2.mp3]], 78)
sound.init([[response\赤瞳\move\1.mp3]], 1985)
sound.init([[response\赤瞳\move\2.mp3]], 1384)
sound.init([[response\赤瞳\move\3.mp3]], 1437)
sound.init([[response\赤瞳\attack\1.mp3]], 1437)
sound.init([[response\赤瞳\attack\2.mp3]], 3788)
sound.init([[response\赤瞳\attack\3.mp3]], 2900)
sound.init([[response\赤瞳\attack\4.mp3]], 2299)
sound.init([[response\赤瞳\attack\5.mp3]], 1280)
sound.init([[response\赤瞳\dead\1.mp3]], 1933)
sound.init([[response\赤瞳\dead\2.mp3]], 2638)
sound.init([[response\漩涡鸣人\move\1.mp3]], 1593)
sound.init([[response\漩涡鸣人\move\2.mp3]], 2900)
sound.init([[response\漩涡鸣人\move\3.mp3]], 1541)
sound.init([[response\漩涡鸣人\attack\1.mp3]], 3683)
sound.init([[response\漩涡鸣人\attack\2.mp3]], 1802)
sound.init([[response\漩涡鸣人\attack\3.mp3]], 2403)
sound.init([[response\漩涡鸣人\attack\4.mp3]], 1933)
sound.init([[response\漩涡鸣人\attack\5.mp3]], 2795)
sound.init([[response\漩涡鸣人\attack\6.mp3]], 1933)
sound.init([[response\漩涡鸣人\attack\7.mp3]], 2090)
sound.init([[response\漩涡鸣人\dead\1.mp3]], 2090)
sound.init([[response\阿尔托莉亚\what\1.mp3]], 1592)
sound.init([[response\阿尔托莉亚\what\2.mp3]], 1112)
sound.init([[response\阿尔托莉亚\what\3.mp3]], 1304)
sound.init([[response\阿尔托莉亚\what\4.mp3]], 4208)
sound.init([[response\阿尔托莉亚\what\5.mp3]], 4112)
sound.init([[response\阿尔托莉亚\move\1.mp3]], 1208)
sound.init([[response\阿尔托莉亚\move\2.mp3]], 728)
sound.init([[response\阿尔托莉亚\move\3.mp3]], 1544)
sound.init([[response\阿尔托莉亚\move\4.mp3]], 1280)
sound.init([[response\阿尔托莉亚\move\5.mp3]], 1488)
sound.init([[response\阿尔托莉亚\move\6.mp3]], 2024)
sound.init([[response\阿尔托莉亚\move\7.mp3]], 824)
sound.init([[response\阿尔托莉亚\move\8.mp3]], 536)
sound.init([[response\阿尔托莉亚\move\9.mp3]], 2429)
sound.init([[response\阿尔托莉亚\move\10.mp3]], 4049)
sound.init([[response\阿尔托莉亚\move\11.mp3]], 2795)
sound.init([[response\阿尔托莉亚\move\12.mp3]], 4153)
sound.init([[response\阿尔托莉亚\attack\1.mp3]], 776)
sound.init([[response\阿尔托莉亚\attack\2.mp3]], 968)
sound.init([[response\阿尔托莉亚\attack\3.mp3]], 1128)
sound.init([[response\阿尔托莉亚\attack\4.mp3]], 1304)
sound.init([[response\阿尔托莉亚\attack\5.mp3]], 2194)
sound.init([[response\阿尔托莉亚\attack\6.mp3]], 2403)
sound.init([[response\阿尔托莉亚\attack\7.mp3]], 2586)
sound.init([[response\阿尔托莉亚\attack\8.mp3]], 2795)
sound.init([[response\阿尔托莉亚\attack\9.mp3]], 2691)
sound.init([[response\阿尔托莉亚\dead\1.mp3]], 1829)
sound.init([[response\十六夜咲夜\what\1.mp3]], 3814)
sound.init([[response\十六夜咲夜\move\1.mp3]], 1384)
sound.init([[response\十六夜咲夜\move\2.mp3]], 4545)
sound.init([[response\十六夜咲夜\attack\1.mp3]], 4258)
sound.init([[response\十六夜咲夜\attack\2.mp3]], 3265)
sound.init([[response\十六夜咲夜\attack\3.mp3]], 3187)
sound.init([[response\十六夜咲夜\attack\4.mp3]], 4728)
sound.init([[response\十六夜咲夜\dead\1.mp3]], 1907)
sound.init([[response\惠惠\what\1.mp3]], 2875)
sound.init([[response\惠惠\what\2.mp3]], 1310)
sound.init([[response\惠惠\what\3.mp3]], 1179)
sound.init([[response\惠惠\what\4.mp3]], 1804)
sound.init([[response\惠惠\what\5.mp3]], 1675)
sound.init([[response\惠惠\what\6.mp3]], 1596)
sound.init([[response\惠惠\what\7.mp3]], 3683)
sound.init([[response\惠惠\move\1.mp3]], 1701)
sound.init([[response\惠惠\move\2.mp3]], 2885)
sound.init([[response\惠惠\move\3.mp3]], 1649)
sound.init([[response\惠惠\move\4.mp3]], 1231)
sound.init([[response\惠惠\move\5.mp3]], 1464)
sound.init([[response\惠惠\move\6.mp3]], 3005)
sound.init([[response\惠惠\move\7.mp3]], 866)
sound.init([[response\惠惠\move\8.mp3]], 2248)
sound.init([[response\惠惠\move\9.mp3]], 1283)
sound.init([[response\惠惠\move\10.mp3]], 2379)
sound.init([[response\惠惠\attack\1.mp3]], 1544)
sound.init([[response\惠惠\attack\2.mp3]], 3474)
sound.init([[response\惠惠\attack\3.mp3]], 2275)
sound.init([[response\惠惠\attack\4.mp3]], 3318)
sound.init([[response\惠惠\attack\5.mp3]], 2248)
sound.init([[response\惠惠\attack\6.mp3]], 2066)
sound.init([[response\惠惠\dead\1.mp3]], 3214)
sound.init([[response\惠惠\dead\2.mp3]], 1805)
sound.init([[response\惠惠\dead\3.mp3]], 1414)
sound.init([[response\惠惠\dead\4.mp3]], 2405)
sound.init([[response\惠惠\dead\5.mp3]], 2770)
sound.init([[response\惠惠\skill\1.mp3]], 2483)
sound.init([[response\惠惠\skill\2.mp3]], 3344)
sound.init([[response\惠惠\skill\3.mp3]], 3996)
sound.init([[response\惠惠\skill\5.mp3]], 4413)
sound.init([[response\惠惠\skill\6.mp3]], 2275)
sound.init([[response\惠惠\skill\7.mp3]], 0)
sound.init([[response\惠惠\skill\8.mp3]], 5144)
sound.init([[response\惠惠\skill\Explosion.mp3]], 1988)
sound.init([[response\惠惠\skill\Explosion_3.mp3]], 3000)
sound.init([[response\惠惠\skill\Boom_1.mp3]], 1438)
sound.init([[response\惠惠\skill\Boom_2.mp3]], 1543)
sound.init([[response\惠惠\skill\Boom_3.mp3]], 1934)
sound.init([[response\惠惠\skill\Boom_4.mp3]], 2170)
sound.init([[response\惠惠\skill\Boom_5.mp3]], 1543)
sound.init([[response\惠惠\skill\Boom_6.mp3]], 3136)
sound.init([[response\惠惠\skill\Boom_7.mp3]], 8926)
sound.init([[response\时崎狂三\what\1.mp3]], 4596)
sound.init([[response\时崎狂三\move\1.mp3]], 1075)
sound.init([[response\时崎狂三\move\2.mp3]], 5431)
sound.init([[response\时崎狂三\move\3.mp3]], 10083)
sound.init([[response\时崎狂三\move\4.mp3]], 4362)
sound.init([[response\时崎狂三\move\5.mp3]], 3996)
sound.init([[response\时崎狂三\attack\1.mp3]], 2952)
sound.init([[response\时崎狂三\attack\2.mp3]], 4310)
sound.init([[response\时崎狂三\attack\3.mp3]], 5509)
sound.init([[response\时崎狂三\dead\1.mp3]], 3918)
sound.init([[Sound\Units\Combat\AxeMediumChopWood1.wav]], 270)
sound.init([[Sound\Units\Combat\AxeMediumChopWood2.wav]], 152)
sound.init([[Sound\Units\Combat\AxeMediumChopWood3.wav]], 188)
sound.init([[Sound\Units\Combat\EtherealMediumHit1.wav]], 692)
sound.init([[Sound\Units\Combat\EtherealMediumHit2.wav]], 1161)
sound.init([[Sound\Units\Combat\EtherealMediumHit3.wav]], 943)
sound.init([[Sound\Units\Combat\EtherealHeavyHit1.wav]], 1068)
sound.init([[Sound\Units\Combat\EtherealHeavyHit2.wav]], 1239)
sound.init([[Sound\Units\Combat\EtherealHeavyHit3.wav]], 1068)
sound.init([[Sound\Units\Combat\MetalMediumChopWood1.wav]], 1464)
sound.init([[Sound\Units\Combat\MetalMediumChopWood2.wav]], 1190)
sound.init([[Sound\Units\Combat\MetalMediumChopWood3.wav]], 846)
sound.init([[Sound\Units\Combat\MetalMediumBashWood1.wav]], 836)
sound.init([[Sound\Units\Combat\MetalMediumBashWood2.wav]], 869)
sound.init([[Sound\Units\Combat\MetalMediumBashWood3.wav]], 705)
sound.init([[Sound\Units\Combat\MetalMediumSliceWood1.wav]], 569)
sound.init([[Sound\Units\Combat\MetalMediumSliceWood2.wav]], 784)
sound.init([[Sound\Units\Combat\MetalMediumSliceWood3.wav]], 811)
sound.init([[Sound\Units\Combat\MetalHeavyChopWood1.wav]], 903)
sound.init([[Sound\Units\Combat\MetalHeavyChopWood2.wav]], 908)
sound.init([[Sound\Units\Combat\MetalHeavyChopWood3.wav]], 1202)
sound.init([[Sound\Units\Combat\MetalHeavyBashWood1.wav]], 836)
sound.init([[Sound\Units\Combat\MetalHeavyBashWood2.wav]], 806)
sound.init([[Sound\Units\Combat\MetalHeavyBashWood3.wav]], 1254)
sound.init([[Sound\Units\Combat\MetalHeavySliceWood1.wav]], 1072)
sound.init([[Sound\Units\Combat\MetalHeavySliceWood2.wav]], 1027)
sound.init([[Sound\Units\Combat\MetalHeavySliceWood3.wav]], 1067)
sound.init([[Sound\Units\Combat\MetalLightChopWood1.wav]], 637)
sound.init([[Sound\Units\Combat\MetalLightChopWood2.wav]], 569)
sound.init([[Sound\Units\Combat\MetalLightChopWood3.wav]], 519)
sound.init([[Sound\Units\Combat\MetalLightSliceWood1.wav]], 556)
sound.init([[Sound\Units\Combat\MetalLightSliceWood2.wav]], 506)
sound.init([[Sound\Units\Combat\MetalLightSliceWood3.wav]], 438)
sound.init([[Sound\Units\Combat\MetalMediumChopFlesh1.wav]], 522)
sound.init([[Sound\Units\Combat\MetalMediumChopFlesh2.wav]], 720)
sound.init([[Sound\Units\Combat\MetalMediumChopFlesh3.wav]], 723)
sound.init([[Sound\Units\Combat\MetalMediumBashFlesh1.wav]], 604)
sound.init([[Sound\Units\Combat\MetalMediumBashFlesh2.wav]], 580)
sound.init([[Sound\Units\Combat\MetalMediumBashFlesh3.wav]], 450)
sound.init([[Sound\Units\Combat\MetalMediumSliceFlesh1.wav]], 659)
sound.init([[Sound\Units\Combat\MetalMediumSliceFlesh2.wav]], 601)
sound.init([[Sound\Units\Combat\MetalMediumSliceFlesh3.wav]], 604)
sound.init([[Sound\Units\Combat\MetalHeavyChopFlesh1.wav]], 830)
sound.init([[Sound\Units\Combat\MetalHeavyChopFlesh2.wav]], 758)
sound.init([[Sound\Units\Combat\MetalHeavyChopFlesh3.wav]], 758)
sound.init([[Sound\Units\Combat\MetalHeavyBashFlesh1.wav]], 662)
sound.init([[Sound\Units\Combat\MetalHeavyBashFlesh2.wav]], 679)
sound.init([[Sound\Units\Combat\MetalHeavyBashFlesh3.wav]], 723)
sound.init([[Sound\Units\Combat\MetalHeavySliceFlesh1.wav]], 1104)
sound.init([[Sound\Units\Combat\MetalHeavySliceFlesh2.wav]], 946)
sound.init([[Sound\Units\Combat\MetalHeavySliceFlesh3.wav]], 853)
sound.init([[Sound\Units\Combat\MetalLightChopFlesh1.wav]], 525)
sound.init([[Sound\Units\Combat\MetalLightChopFlesh2.wav]], 456)
sound.init([[Sound\Units\Combat\MetalLightChopFlesh3.wav]], 673)
sound.init([[Sound\Units\Combat\MetalLightSliceFlesh1.wav]], 598)
sound.init([[Sound\Units\Combat\MetalLightSliceFlesh2.wav]], 563)
sound.init([[Sound\Units\Combat\MetalLightSliceFlesh3.wav]], 489)
sound.init([[Sound\Units\Combat\MetalMediumChopMetal1.wav]], 441)
sound.init([[Sound\Units\Combat\MetalMediumChopMetal2.wav]], 444)
sound.init([[Sound\Units\Combat\MetalMediumChopMetal3.wav]], 402)
sound.init([[Sound\Units\Combat\MetalMediumBashMetal1.wav]], 607)
sound.init([[Sound\Units\Combat\MetalMediumBashMetal2.wav]], 457)
sound.init([[Sound\Units\Combat\MetalMediumBashMetal3.wav]], 427)
sound.init([[Sound\Units\Combat\MetalMediumSliceMetal1.wav]], 623)
sound.init([[Sound\Units\Combat\MetalMediumSliceMetal2.wav]], 615)
sound.init([[Sound\Units\Combat\MetalMediumSliceMetal3.wav]], 668)
sound.init([[Sound\Units\Combat\MetalHeavyChopMetal1.wav]], 975)
sound.init([[Sound\Units\Combat\MetalHeavyChopMetal2.wav]], 865)
sound.init([[Sound\Units\Combat\MetalHeavyChopMetal3.wav]], 971)
sound.init([[Sound\Units\Combat\MetalHeavyBashMetal1.wav]], 1341)
sound.init([[Sound\Units\Combat\MetalHeavyBashMetal2.wav]], 1248)
sound.init([[Sound\Units\Combat\MetalHeavyBashMetal3.wav]], 1196)
sound.init([[Sound\Units\Combat\MetalHeavySliceMetal1.wav]], 956)
sound.init([[Sound\Units\Combat\MetalHeavySliceMetal2.wav]], 865)
sound.init([[Sound\Units\Combat\MetalHeavySliceMetal3.wav]], 933)
sound.init([[Sound\Units\Combat\MetalLightChopMetal1.wav]], 395)
sound.init([[Sound\Units\Combat\MetalLightChopMetal2.wav]], 402)
sound.init([[Sound\Units\Combat\MetalLightChopMetal3.wav]], 403)
sound.init([[Sound\Units\Combat\MetalLightSliceMetal1.wav]], 376)
sound.init([[Sound\Units\Combat\MetalLightSliceMetal2.wav]], 480)
sound.init([[Sound\Units\Combat\MetalLightSliceMetal3.wav]], 461)
sound.init([[Sound\Units\Combat\MetalMediumChopStone1.wav]], 547)
sound.init([[Sound\Units\Combat\MetalMediumChopStone2.wav]], 556)
sound.init([[Sound\Units\Combat\MetalMediumChopStone3.wav]], 582)
sound.init([[Sound\Units\Combat\MetalMediumBashStone1.wav]], 778)
sound.init([[Sound\Units\Combat\MetalMediumBashStone2.wav]], 688)
sound.init([[Sound\Units\Combat\MetalMediumBashStone3.wav]], 850)
sound.init([[Sound\Units\Combat\MetalMediumSliceStone1.wav]], 686)
sound.init([[Sound\Units\Combat\MetalMediumSliceStone2.wav]], 728)
sound.init([[Sound\Units\Combat\MetalMediumSliceStone3.wav]], 643)
sound.init([[Sound\Units\Combat\MetalHeavyChopStone1.wav]], 1158)
sound.init([[Sound\Units\Combat\MetalHeavyChopStone2.wav]], 935)
sound.init([[Sound\Units\Combat\MetalHeavyChopStone3.wav]], 807)
sound.init([[Sound\Units\Combat\MetalHeavyBashStone1.wav]], 1242)
sound.init([[Sound\Units\Combat\MetalHeavyBashStone2.wav]], 906)
sound.init([[Sound\Units\Combat\MetalHeavyBashStone3.wav]], 752)
sound.init([[Sound\Units\Combat\MetalHeavySliceStone1.wav]], 1294)
sound.init([[Sound\Units\Combat\MetalHeavySliceStone2.wav]], 1348)
sound.init([[Sound\Units\Combat\MetalHeavySliceStone3.wav]], 1150)
sound.init([[Sound\Units\Combat\MetalLightChopStone1.wav]], 438)
sound.init([[Sound\Units\Combat\MetalLightChopStone2.wav]], 392)
sound.init([[Sound\Units\Combat\MetalLightChopStone3.wav]], 522)
sound.init([[Sound\Units\Combat\MetalLightSliceStone1.wav]], 371)
sound.init([[Sound\Units\Combat\MetalLightSliceStone2.wav]], 342)
sound.init([[Sound\Units\Combat\MetalLightSliceStone3.wav]], 300)
sound.init([[Sound\Units\Combat\RockHeavyBashWood1.wav]], 798)
sound.init([[Sound\Units\Combat\RockHeavyBashWood2.wav]], 940)
sound.init([[Sound\Units\Combat\RockHeavyBashWood3.wav]], 923)
sound.init([[Sound\Units\Combat\RockHeavyBashFlesh1.wav]], 1181)
sound.init([[Sound\Units\Combat\RockHeavyBashFlesh2.wav]], 929)
sound.init([[Sound\Units\Combat\RockHeavyBashFlesh3.wav]], 1039)
sound.init([[Sound\Units\Combat\RockHeavyBashMetal1.wav]], 1411)
sound.init([[Sound\Units\Combat\RockHeavyBashMetal2.wav]], 1411)
sound.init([[Sound\Units\Combat\RockHeavyBashMetal3.wav]], 937)
sound.init([[Sound\Units\Combat\RockHeavyBashStone1.wav]], 1463)
sound.init([[Sound\Units\Combat\RockHeavyBashStone2.wav]], 996)
sound.init([[Sound\Units\Combat\RockHeavyBashStone3.wav]], 1225)
sound.init([[Sound\Units\Combat\WoodMediumBashWood1.wav]], 749)
sound.init([[Sound\Units\Combat\WoodMediumBashWood2.wav]], 778)
sound.init([[Sound\Units\Combat\WoodMediumBashWood3.wav]], 827)
sound.init([[Sound\Units\Combat\WoodHeavyBashWood1.wav]], 1029)
sound.init([[Sound\Units\Combat\WoodHeavyBashWood2.wav]], 1521)
sound.init([[Sound\Units\Combat\WoodHeavyBashWood3.wav]], 1193)
sound.init([[Sound\Units\Combat\WoodLightBashWood1.wav]], 607)
sound.init([[Sound\Units\Combat\WoodLightBashWood2.wav]], 628)
sound.init([[Sound\Units\Combat\WoodLightBashWood3.wav]], 820)
sound.init([[Sound\Units\Combat\WoodMediumBashFlesh1.wav]], 598)
sound.init([[Sound\Units\Combat\WoodMediumBashFlesh2.wav]], 601)
sound.init([[Sound\Units\Combat\WoodMediumBashFlesh3.wav]], 881)
sound.init([[Sound\Units\Combat\WoodHeavyBashFlesh1.wav]], 1051)
sound.init([[Sound\Units\Combat\WoodHeavyBashFlesh2.wav]], 903)
sound.init([[Sound\Units\Combat\WoodHeavyBashFlesh3.wav]], 923)
sound.init([[Sound\Units\Combat\WoodLightBashFlesh1.wav]], 459)
sound.init([[Sound\Units\Combat\WoodLightBashFlesh2.wav]], 474)
sound.init([[Sound\Units\Combat\WoodLightBashFlesh3.wav]], 496)
sound.init([[Sound\Units\Combat\WoodMediumBashMetal1.wav]], 1097)
sound.init([[Sound\Units\Combat\WoodMediumBashMetal2.wav]], 726)
sound.init([[Sound\Units\Combat\WoodMediumBashMetal3.wav]], 871)
sound.init([[Sound\Units\Combat\WoodHeavyBashMetal1.wav]], 1353)
sound.init([[Sound\Units\Combat\WoodHeavyBashMetal2.wav]], 726)
sound.init([[Sound\Units\Combat\WoodHeavyBashMetal3.wav]], 1411)
sound.init([[Sound\Units\Combat\WoodLightBashMetal1.wav]], 379)
sound.init([[Sound\Units\Combat\WoodLightBashMetal2.wav]], 755)
sound.init([[Sound\Units\Combat\WoodLightBashMetal3.wav]], 531)
sound.init([[Sound\Units\Combat\WoodMediumBashStone1.wav]], 1022)
sound.init([[Sound\Units\Combat\WoodMediumBashStone2.wav]], 650)
sound.init([[Sound\Units\Combat\WoodMediumBashStone3.wav]], 897)
sound.init([[Sound\Units\Combat\WoodHeavyBashStone1.wav]], 801)
sound.init([[Sound\Units\Combat\WoodHeavyBashStone2.wav]], 639)
sound.init([[Sound\Units\Combat\WoodHeavyBashStone3.wav]], 897)
sound.init([[Sound\Units\Combat\WoodLightBashStone1.wav]], 665)
sound.init([[Sound\Units\Combat\WoodLightBashStone2.wav]], 746)
sound.init([[Sound\Units\Combat\WoodLightBashStone3.wav]], 921)